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Recent updates

v0.12.0 | Clockwork
HalfEngine 0.12.0 is here, finalizing the core architecture phase. This update introduces a reactive event-driven backend, robust clock synchronization, reliabl...
2 files
v0.11.0 | Distant Echoes
After a brief hiatus to attend to personal matters, development on HalfEngine has resumed, touching the backend, SDK and tooling. HalfEngine 0.11.0 introduces a...
2 files
v0.10.0 | Cold Storage
HalfEngine v0.10.0 is online, bringing one more core pillar to the engine: identity persistence . For the first time, players can register accounts and authenti...
2 files
v0.9.0 | The Human Factor
Up until now, HalfEngine has been about infrastructure. Simulation loops. Serialization and persistence. Structured logging. Protocol negotiation. Commands, rep...
2 files
v0.8.0 | Command and Control
HalfEngine v0.8.0 is here, marking the largest milestone released so far! This update is another one of those ‘mostly under-the-hood’ releases, but a crucia...
2 files
v0.7.0 | Voices from Within
HalfEngine v0.7.0 introduces the engine’s first structured logging and diagnostics system, an essential step toward long-term stability, tooling, and debuggab...
2 files
v0.6.0 | Hard Reset
HalfEngine v0.6.0 is here with one of the most important features in a simulation engine: the ability to save state and resume it later. This update introduces...
2 files
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