After a brief hiatus to attend to personal matters, development on HalfEngine has resumed, touching the backend, SDK and tooling. HalfEngine 0.11.0 introduces a...
HalfEngine v0.10.0 is online, bringing one more core pillar to the engine: identity persistence . For the first time, players can register accounts and authenti...
Up until now, HalfEngine has been about infrastructure. Simulation loops. Serialization and persistence. Structured logging. Protocol negotiation. Commands, rep...
HalfEngine v0.8.0 is here, marking the largest milestone released so far! This update is another one of those ‘mostly under-the-hood’ releases, but a crucia...
HalfEngine v0.7.0 introduces the engine’s first structured logging and diagnostics system, an essential step toward long-term stability, tooling, and debuggab...
HalfEngine v0.6.0 is here with one of the most important features in a simulation engine: the ability to save state and resume it later. This update introduces...
HalfEngine v0.5.0 is out with a bunch of improvements, bug fixes and QoL features, including: Configuration file support. The files have an INI-like format and...
v0.4.0 is here, and HalfEngine has officially entered the third dimension! This version focuses on turning abstract data into a visible world, featuring: 3D Vis...