HalfEngine
A downloadable tool for Windows and Linux
HalfEngine is a bespoke, simulation-first engine developed to power the autonomous world of an upcoming title.
Unlike general-purpose engines, HalfEngine prioritizes:
- Decoupled Architecture: Strict separation between the simulation Host and the visualization Client
- Autonomous Agents: Agents that act independently of player presence
- Systemic Simulation: Worlds that run on rules, not scripts
- Persistent State: Worlds that "live" even when no one is watching
This project documents the incremental development of the engine. Builds are milestone-based tech demos and may not be interactive.
| Updated | 20 hours ago |
| Status | In development |
| Category | Tool |
| Platforms | Windows, Linux |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | Halfworks |
| Genre | Simulation |
| Tags | 3D, custom-engine, Experimental, Game engine, Indie, Sandbox, tech-demo |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | Subscribe via RSS |
| Content | No generative AI was used |
Download
Install instructions
- Windows builds are built using Visual Studio 2026 and require the respective VC++ redistributable package to run. The installer can be downloaded from the official website (direct download link).
- Linux builds from v0.11.0 onwards are built against glibc v2.35 and should work on any reasonably recent Linux distribution.
Development log
- v0.12.0 | Clockwork29 days ago
- v0.11.0 | Distant Echoes58 days ago
- v0.10.0 | Cold StorageMar 09, 2026
- v0.9.0 | The Human FactorFeb 16, 2026
- v0.8.0 | Command and ControlFeb 08, 2026
- v0.7.0 | Voices from WithinJan 29, 2026
- v0.6.0 | Hard ResetJan 22, 2026

